Reflection Statement
This project gave me the chance to design with purpose and stay true to how I think and work. I started by shaping objectives that felt meaningful and clear, anchored in how adults take in and apply information. Those goals were not static. I revisited them often and adjusted when things needed to shift. I continuously checked and recalibrated the design to maintain alignment with my obtecective.
One important decision was to include multiple ways for learners to engage. Drawing from the Universal Design for Learning principle of offering various means of engagement, I included real-world scenarios, visual cues, and quiet reflection. These approaches are grounded in best practices and meet people where they are. UDL helped inform these choices, along with what I have learned through experience working with adults facing complex subjects and emotional conversations. People bring different readiness levels and processing styles, so thoughtful options make a difference.
I also approached the assessment with intention. I focused on clarity and transparency so learners could see why an activity mattered, not just what it required. This clarity builds trust. When learners know their goals and reasons, they often take more risks, reflect more deeply, and stay engaged. I have seen this especially in trauma-aware settings, and I rely on these practices in all my work.
Even details like tone, pacing, and layout influenced the experience. Each element played a role in shaping the overall learning experience. While building a peer support simulation storyboard, I realized that slowing the feedback prompt gave learners more time to pause and reflect. This decision came from listening closely and understanding what helps people feel grounded during emotional moments.
Throughout this project, care guided every choice. I do not mean care in a sentimental way, but as a design principle. My goal was to create spaces that feel honest, intuitive, and rooted in real connection. This belief continues to guide my work.